nVidia and AMD drivers version are now reported properly. Adding GPU processor clock for AMD video cards. Updated video memory size using AMD and nVidia GL Extensions. New CPUID section with processor name and number. New generated database, up to 10,000 renderers, with version and more Entirely rewritten interface in WPF, optimized for Windows 10, search functions, new high definitions icons, new vendors icons and more. Support for virtual renderer (without monitors) Android version has now CPU reporting and Vulkan reporting. Translation to russian, french in the PC version. New OpenGL code, and preparing for Vulkan rendering tests Address compability with nVidia when starting the rendering tests without multisampling. Added command line parameter glview.exe -fast, for loading the UI without the GL database. Added more information on failed rendering context not being initialized Updated vulkan rendering tests and compliance Added sRGB and Linear framebuffer for Vulkan and OpenGL rendering tests. Updated DirectX 12 and Shader Model detection (up to 6.7) Fast database loading with a new format. New version for Mac, CPUID, and Apple Silicon native support, Metal and other improvements.Ĭheck our FAQ question, updated (November 2021). New version 6.0 for Windows, now available, 20th Anniversary of OpenGL Extensions Viewer, with CPUID With its user-friendly interface and reliable performance, GLview is the perfect choice for anyone looking to optimize their graphics performance. Whether you're a gaming enthusiast or a professional developer, GLview is an indispensable tool that will help you get the most out of your system's graphics capabilities. By providing accurate and up-to-date information about their 3D accelerator, GLview enables users to make informed decisions and take appropriate action to enhance their system's performance. GLview is an essential tool for developers and users who want to optimize their graphics performance and ensure the smooth operation of their system. With this program, users can easily access details such as the vendor name, implemented version, renderer name, and extensions of their current OpenGL 3D accelerator. or maybe it was that I used some different diagnostic, which someone online advised saying that "if that program detects that the OpenGL isn't working properly, it'll fix it".GLview is a reliable PC application that provides users with valuable information about their current OpenGL 3D accelerator. like disabling one graphic card to be able to update the other. I recall that last time, it was a whole series of things that I tried. I'm even using some old project files from that time and they sadly won't launch anymore because of the same mistake. A YEAR AGO, I GOT IT TO RUN! Seriously, I got it to work after 2 months of trying. NOW, I guess is that some would now say that perhaps my card can't run 3.3, but:Ģ) There are people who say that "Any hardware that supports OpenGL 3.1 is capable of supporting OpenGL 3.3. I did download the newest drivers for both graphics cards on my laptop (that is both the Intel(R) HD Graphics 3000 and the NVIDIA GeForce GT 540M) and I did launch a software called "OpenGL Extensions Viewer", and it displays that I should be able to run OpenGL version 3.1 Ok so I'm trying to use the tutorials at: but I keep getting an error message that pops for like a second saying "Unable to create OpenGL 3.3 context (flags 1, profile 1)", there's also a bunch of pdb files missing.
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